GAMECUBE ANTHOLOGY
Initially announced as 'Project Dolphin,' the GameCube represented Nintendo's transition to the world of digital media. The GameCube Anthology is a unique and original book celebrating the machine's memory. The year was 1999. The graphic quality of console productions was nearing that of the pre-rendered 3D that had astonished us a few years earlier on the PlayStation especially. Brought to life by the new, so-called '128-bit generation' of consoles. Nintendo would have to play the pioneers if they hoped to compete. Up against their old enemy (Sega), a new and successful console (PlayStation), and the powerful newcomer from the PC industry (Microsoft), the Kyoto-based company geared up for a new console war. From the Cube's origins to the end of its life cycle, the GameCube Anthology covers it all in this new and richly illustrated account.
Writers | Manent Math |
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Product Vorm | Hardcover |
Taal | Engels |
Release Date | 05-07-2023 |
Streepjescode | 9791093752426 |
Publisher | GEEKS-LINE |
Website productcategorie | Artbooks |
Keywords | Gaming/Role Playing |