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HOW TO WRITE ADV MODULES THAT DONT SUCK

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    Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry's best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don't suck, written by authors with decades of experience and prominent published credits. By the time you're done reading this book, you'll be on the path to designing great adventure modules on your own. Whether you're an experienced writer or an aspiring novice, you'll find something of value in this book!

    Product Vorm Hardcover
    Taal Engels
    Release Date 15-01-2025
    Streepjescode 9781946231086
    Publisher GOODMAN GAMES LLC
    Website productcategorie This months Artbooks Preorders en All Recent Preorders
    Keywords Gaming/Role Playing en Roleplaying/D20 Compatible